Chapter 84 Remarks on the launch

Chapter 84 Remarks on the launch
Well, it’s a little late. Actually, it should have been put on the shelves earlier, but I couldn’t make it.

I delayed for a while, but I couldn't escape anyway.

Thank you to the editor and the book friends who have read this far for their support. The useless author thanks you.

I would like to talk about the ideas of this article here.

This time it's an original article with a bit of fantasy style. The style is quite mixed. You can see that a lot of games are stitched in. There's some RPG, soul-like, micro-kernel, campus youth life, and a bunch of random stuff.

I'm an old stitcher.

However, I have never played the game "Blasphemy" that some readers asked about, although I have heard of it.

The miracle setting in the article comes from the Souls series, but I only gave it a name and just wanted to restore the opening prayer. Everything else was modified. I didn't expect the setting to collide like this. It's worthy of the wisdom of the predecessors.

As for the protagonist, it depends on one's own opinion. When Anti is killing monsters, he is an emotionless speedrunner. At other times, he is an immersive experience player. He is not a skipper, but after watching the plot, he may only say "that's it". I feel that he is a person who can adapt to the background and this cheat code. His action logic is relatively normal and casual, but his efficient execution makes it difficult for bystanders in the text to understand or even misunderstand him.

As for how he came about, I prefer to slowly fill in his character through bits and pieces, and then summarize it and create a character card one day.

The main storyline is to kill the wandering gods and then open the box of the boss behind the opening.

Well, that’s about it. I will still work hard to write this book.

Thanks again for reading so far.

(End of this chapter)