Chapter 7 Introduction to the name of the protagonist's path
"Fool's Path" Sequence Nine to Sequence Zero:
Fortune Teller, Clown, Magician, Faceless Man, Puppet Master, Trickster, Ancient Scholar, Miracle Worker, Attendant of Mysteries, The Fool.
"Wrong Path" Sequence Nine to Sequence Zero:
Thief, con man, cryptographer, fire thief, dream thief, parasite, deceitful mentor, fate horse, time worm, error.
"Gate Pathway" Sequence Nine to Sequence Zero:
Apprentice, Master of Magic, Astrologer, Recorder, Traveler, Mystic, Wanderer, Planeswalker, Star Key, Door.
Lord of Mysteries (Old Days):
Promotion conditions: "Source Castle"
+ "Fool" + "Error" + "Door" Three Uniquenesses
+1 "Secret Servant" Extraordinary Feature
+1 "Time Worm" Extraordinary Feature
+1 "Star Key" Extraordinary Feature.
(End of this chapter)