Chapter 18: Iron Torrent Tactics, I will annihilate the enemy by land!
The transmission of the Skynet system ended.
The scene before the eyes of player No. 70212 Tchaikovsky from Universal Civilization changed.
Him now.
We have arrived at the war world created by Su Qiu!
He stood ten thousand meters above the azure planet, quietly waiting for the system prompt to arrive.
soon.
An illusory figure made of Skynet energy formed before Tchaikov's eyes.
This imaginary figure created based on Su Qiu turned to Tchaikovsky and said softly:
"Raiders."
"You can choose a piece of territory in any corner of the planet below my feet as your basic country."
"Depending on the area, population, and geographical location of the territory you choose, you will get different points. You can exchange these points for currency and weapons in this world."
"Now, before I give you a basic introduction to the target of your attack, please choose your territory."
This is the same tip as the previous player.
But this time.
Tchaikovsky did not choose an island country like the Kanluo civilization, which is surrounded by the sea and has rich marine resources.
Instead, he clicked on the map screen in front of him, constantly switching the territory type for reference, and finally, he decided on the territory in the country of Mo, which was adjacent to the mainland of [Raging Sea]!
This is not because Tchaikov was frightened by the sea and air capabilities demonstrated by "Raging Tide".
But
Tchaikovsky is not good at dealing with the sea combat shown in "Raging Tides".
As a codebreaker, he mainly adopts land tactics when attacking war copies, such as using a steel torrent composed of tanks, armored vehicles, and rocket launchers to defeat hostile forces!
So for him.
It is best to choose a neighboring country that is far away from the vast ocean and closest to [Raging Sea]!
Mocheng is surrounded by the sea on both sides, but is far away from the capital.
Therefore, the aircraft carrier crisis can be avoided.
The most important thing is that Mo City is very close to the capital of [Raging Sea]!
A lightning-fast attack might actually succeed!
In addition, according to the information purchased by the previous codebreaker at the cost of 10000 strategy points, the land combat power of [Raging Sea] is obviously lower than its sea combat power!
It is no disgrace for the codebreaker to achieve victory by avoiding the enemy's sharp edge.
.
[No, am I seeing things? This player from Universal Civilization actually chose a territory so close to [Raging Sea]? ]
[It seems that this player will finish the game faster than the previous one. ]
[No, that's not right. From the information obtained by the previous codebreaker, it can be judged that the strongest combat power of [Raging Sea] is located on the sea surface. Although this codebreaker abandoned the natural advantages brought by the sea surface, he was able to avoid a head-on collision with the [Raging Sea] aircraft carrier fleet! ]
[In other words, this player doesn't have to worry about being attacked by that type of missile? ]
【Yes! 】
[As long as this player can upgrade a fighter that is stronger than the fifth-generation fighter of [Raging Sea], he can calmly deal with the air pressure of [Raging Sea], and then use his powerful land combat power to quickly pass the enemy! ]
[However, this player must prepare more food, water and electricity than the previous player, otherwise, he will be killed directly under the blockade of the four hegemonies. ]
[That makes sense. After all, it is unrealistic to complete a speedrun of [Raging Tides] in 7 days.]
[Yes, although land combat is the weakness of [Raging Sea], once this player enters [Raging Sea]'s homeland, he will inevitably encounter great resistance, and it is impossible to speed through it in 7 days.]
.
After the method of solo-playing the Seventh Fleet was discovered, Tchaikovsky resolutely chose a new strategy route.
This inevitably caused countless players in the live broadcast room to talk about it.
Some people think that Tchaikov's choice was self-destruction, while others think that this choice allowed him to avoid the sharp edge and win calmly.
Amid the heated discussions between the two sides, a new round of gambling has begun!
In order to strengthen their ideas, players from countless civilizations began to place bets on both sides.
Because of the previous failed attempt to capture the Kanluo civilization, the odds this time are not too high.
"I'm betting all my war points on [Raging Sea] winning!"
But every bit of money earned is worth it.
Su Qiu had no intention of letting go of this wealth that came to his doorstep for free.
He decisively placed all his war points on the side where [Raging Sea] would win.
As the designer of this copy,
He knows the combat power of [Raging Sea] better than anyone else!
Can you win by avoiding the enemy's sharp edge?
If it can only rely on fighting on the sea to dominate, then what qualifications does [Raging Sea] have to become the dominant force in this world?
"Choosing to fight on land does not necessarily mean you can avoid a head-on clash with an aircraft carrier."
"I wonder if you have ever heard of a weapon."
"Call"
"ICBM."
.
Looking back at the world at war. As Tchaikov made his choice, the illusory figure in front of him spoke again:
"You already understand the local strategic situation of Raging Seas."
"Next, you will gain a territory of 400000 square kilometers, a population of 3.5 million equal to that of Crazy Sea, an army of 300 million, unlimited ammunition reserves, and 100000 strategy points."
"Strategy points can be exchanged for the following supplies:"
"A copy of the basic information of Raging Sea costs 10000 points, a day's food costs 500 points, a day's electricity costs 500 points, and a day's water costs 500 points."
“装甲车1点、坦克5点、火炮1点、武装直升机5点、一代战机10点、战舰50点。”
"PS1: Consume additional strategy points to increase the level of your equipment."
"PS2: You need to complete the strategy point redemption before the strategy begins."
Looking at the exchange panel that appeared in front of him, Tchaikov didn't hesitate at all and clicked it according to his long-determined idea.
"I chose the land of a neighboring country close to [Raging Sea] for my territory."
"Although a small part of the total territory borders the sea, it is very far away from the capital. Even if [Raging Sea] dispatches an aircraft carrier fleet to occupy it, it will not affect me."
"So I can redeem all 100000 strategy points for land and air combat!"
"The steel torrent formed by land and air will surely sweep across the [Raging Sea]. This time! I will attack the capital of the [Raging Sea] and break through the fifteenth super-model copy as a pioneer of universal civilization!"
Thinking of this, Chaikov began to exchange the supplies needed for this strategy.
[Give me 10 days' worth of food!]
【Drink water, exchange for 10 days' supply! 】
[Electricity, exchange for 10 days' worth! ]
[Armored vehicles, exchange 10000 for me! ]
[Tanks, exchange for 10000! ]
[Artillery, exchange for 10000 pieces! ]
At this point, Chaikov has spent 85000 strategy points.
He did not choose to consume strategy points to upgrade armored vehicles and tanks, because the charm of the Iron Torrent lies in its quantity!
In Tchaikov's opinion, the reason why the previous codebreaker failed so thoroughly was that the disparity in the number of weapons and equipment was not too great!
He directly pulled out tens of thousands of equipment!
In this way,
How can we stop the raging waves of the sea? How can we stop it?
Even if they can use the same missiles as before, wouldn't they be able to minimize consumption by simply dividing the number of armored vehicles and tanks?
"The remaining 15000 strategy points will be used to exchange for fighter planes. After all, we still need to guard against the enemy's fifth-generation fighter planes."
Thinking of this, Tchaikov began to exchange air combat forces.
"Exchange for 1000 armed helicopters!"
"Exchange for 500 fighter jets!"
[Consume 5000 strategy points and exchange for 5000 armed helicopters! ]
[Consume 5000 strategy points and exchange for 500 first-generation fighters! ]
There are only 5000 strategy points left.
Chaikov plans to use all the remaining strategy points to upgrade his fighter planes, because only by reaching the level of enemy fighter planes will he be qualified to stop them!
The first-generation fighter jets are like mosquitoes and flies in front of the fifth-generation fighter jets.
He naturally has to upgrade his fighter jet!
Thinking of this, Chaikov asked the virtual figure in front of him, "How many strategy points are needed to upgrade a first-generation fighter to a fifth-generation fighter?"
[250 strategy points can upgrade the first-generation fighter to the fifth-generation fighter. ]
“Not expensive”
Chaikov continued to ask: "How many strategy points are needed to upgrade a first-generation fighter to a sixth-generation fighter?"
[1000 strategy points can upgrade the first generation fighter to the sixth generation fighter. ]
"what?"
When Tchaikovsky saw this promotional subtitle, he was stunned.
He didn't expect that upgrading to the sixth generation fighter would require so many strategy points. It seems that there is a huge gap between the fifth and sixth generation fighters.
"Upgrade 5 first-generation fighters to sixth-generation fighters!"
However, it was this huge disparity in strength that attracted Tchaikovsky!
He has five sixth-generation fighter jets. Even if he doesn't completely destroy the air combat force of "Raging Sea", he should have no problem blocking it, right?
As long as they could stop the enemy's air combat force, wouldn't it be easy for them to break through the border of [Raging Sea] with their tens of thousands of armored vehicles and tanks?
[5000 strategy points have been consumed to upgrade 5 of the first-generation fighters to sixth-generation fighters.]
[Warm reminder: Your strategy points have been consumed. Next, you will officially enter the dungeon strategy phase. I wish you a smooth strategy! ]
As this subtitle flashes, the game officially begins!
(End of this chapter)