Chapter 245: The powerful and super-powerful Unreal 4 game engine!
Because with the development of the times, players have become more and more picky about 3D games. Many games that were previously rated as 3A masterpieces can't even get a satisfactory rating now.
Therefore, in order to meet players' demands for more picture quality and game content, game developers can only make the content of 3D games more and more complex and the 3D models more and more sophisticated.
The market's picky attitude towards 3D games naturally puts many small and medium-sized game companies in a difficult position and leaves them with no choice, because they have no way to develop their own game engines.
After all, game players are so picky nowadays. If you want to build a game engine from scratch and then develop a game, the effort and cost will be too high.
It can be said that if you really want to do this, if you want to develop a 3A game masterpiece, you must be prepared to at least spend three or four years in continuous research and development.
This is naturally unacceptable to small and medium-sized game companies around the world. After all, their game development funds are limited and cannot withstand such consumption.
Under such circumstances, they did not have many options left, and ultimately they could only use other companies' game engines to make games.
In this situation, Epic Games came into being with its Unreal 3 game engine and Unreal 4 game engine.
With the development of the times, more and more companies around the world choose to use Unreal 3 and Unreal 4 game engines to make games.
As of now, Epic Games has become the world's largest game engine company, and they have become the leader in the game engine field.
But now this company has been acquired by Xingtu Technology, which has dealt a blow to NVIDIA that is no less severe than the launch of the "Xingtu S80 graphics card".
Because there are so many companies using the Unreal game engine to develop games.
It would be easy for Xingtu Technology, which holds a controlling stake in Epic Games, to use the Unreal game engine to do some tricks.
After just a brief thought, NVIDIA's president Huang came up with the idea of using the Unreal game engine to negatively optimize NVIDIA graphics cards!
As long as they negatively optimize NVIDIA's graphics cards in the game engine so that NVIDIA's graphics cards can only perform at 10% of their 8% power, that would be enough to make Huang so angry that he would vomit blood.
In addition, Mr. Huang just thought about it and quickly thought of another very bad thing for Yin Weida.
This is where the game engine is specially optimized for gaming graphics cards. Although the special optimization effect of this game engine is not as good as that of a single game specially optimized for gaming graphics cards.
But there is still an effect. For example, if a graphics card has 10% power, but the game engine is not specially optimized for the graphics card, it may only be able to exert 8% of its power.
If the game engine is optimized specifically for the graphics card, it can at least unleash 9% of its power.
At this time, if a single game optimizes the graphics card, it can bring out 10% of the graphics card's power, allowing gamers to experience a smooth gaming experience.
Therefore, Xingtu Technology's acquisition of Epic Games is a huge blow to Nvidia.
However, Lin Feng did not stop his actions. He just smiled and said:
“After we acquired Epic Games, we planned to change its name to Xingtu Unreal Game Engine Company.
We have also made a major upgrade and revision to the Unreal 4 game engine.
There are several points in this major upgrade and revision. The first is that it increases the efficiency of the Unreal 4 game engine on the Xingtu S80 graphics card.
The current new version of Unreal 4 game engine can fully tap the performance of the Xingtu S80 graphics card to the extent of squeezing out its performance potential. Of course, many knowledgeable people may think that we are bragging a bit, because in their perception.
The graphics card is responsible for processing the game screen. Some games simply do not require such powerful graphics processing capabilities.
At this time, there will naturally be a phenomenon of idle and wasted graphics cards. How can you say that the performance of the graphics card has been completely squeezed out?
In this regard, we want to say that you should not forget why there is such a thing as Bitcoin mining. Graphics cards can actually handle many tasks that the CPU can undertake.
So what we mean by squeezing out the performance of Xingtu S80 is using the S80 to handle a large part of the CPU's computing tasks.
Take the old game "Civilization 4" that we mentioned earlier for example. This game is a very classic old game, and there are still hundreds of thousands of old players around the world who like it.
But its disadvantage is that it can only run on a single core, which means that your quad-core CPU processor or eight-core CPU processor cannot perform as expected, after all, only one core is working.
This results in players often experiencing lags around the 300th round when using a very large map.
It often takes about two or three minutes of calculation time to enter the next round, which is quite painful for players.
The remastered version of "Civilization 4" was remastered using the Unreal 4 game engine, and from now on all multi-core work can be done.
There is no need to wait for several minutes for calculations to be completed before entering the next round as in the original "Civilization 4".
But I wonder if you have ever considered a question: what to do if the CPU processor performance is insufficient.
Your processor's performance is insufficient, so even if all four cores work together, the actual improvement will still be small.
Therefore, in order to solve the problem of insufficient CPU performance, our new Unreal 4 game engine, which has been greatly upgraded and revised, can use the Xingtu S80 graphics card to bear part of the CPU's computing pressure.
In this way, even if the CPU performance is weak, it doesn’t matter. Our S80 graphics card is powerful enough to make up for the CPU’s shortcomings! ”
After hearing Lin Feng's words, the people at the scene and the netizens in the live broadcast room were all stunned.
My god, this technology is so amazing that it can use the graphics card to take on some of the CPU's computing tasks.
Doesn't this mean that those old computers can be saved? They just need to replace the graphics card of the old computer, and then they can unleash their super powerful power?
In this regard, if Lin Feng knew what they were thinking, it would mean that the truth was not that simple and they would at least have to change the power supply.
After all, the power consumption of the Xingtu S80 graphics card is an astonishing 350W, and the power limit of many old computer hosts is also this.
Finally, the bus bandwidth of old computers is the backward PCle2.0 or PCle3.0, and this backward bus bandwidth will limit the performance of the Xingtu S80 graphics card.
So they are bound to think too much. If they want to play games smoothly, they still have to buy a new computer.
It's just that compared to before, they can now pay less attention to the CPU processor. Anyway, the CPU performance is not enough, and the graphics card can take on some of the CPU's computing tasks.
Of course, these little things are things of the future after all, and the people on the scene have not thought so much about them. Only after someone hits a wall will they realize that they are thinking too much.
At this time, after the applause subsided a little, Lin Feng continued to introduce the upgraded Unreal 4 game engine.
(End of this chapter)