Chapter 298 A virtual world version of "League of Legends"? !

I just wonder how this virtual world version of "League of Legends" is different from the computer platform?
This is something that many gamers care about and something that makes them highly excited.

Facing the curious gazes from the crowd, Lin Feng smiled and said:

“The idea of ​​the game League of Legends originated from Dota, which was first released in 2008, and it has been 10 years now.

During this decade, the number of gamers has not only not decreased, but has increased over time.

According to relevant statistics, the number of global players who log in to try out "League of Legends" every month has exceeded 8000 million.

This virtual world version of League of Legends is a collaboration between Starway Technology, Riot Games, and Penguin, and is designed to continue the glory of League of Legends in the new era.”

After hearing Lin Feng's words, countless game players felt extremely excited and curious.

They are becoming impatient for the upcoming release of League of Legends and are eager to know relevant information.

Speaking of which, there are only more than 8000 million players playing "League of Legends" every month in the world.

But this does not mean that many people have not played this game or have not been addicted to it.

There are many people who are attracted by other games or don't have time to play games because of work or other factors.

Therefore, in the past 10 years, the actual number of players of "League of Legends" is at least in the hundreds of millions.

This is also why Raymond Lam is willing to cooperate with Riot and Penguin, because feelings and IP are very valuable.

Facing the enthusiastic gazes of the people, Lin Feng smiled and continued:

“Our virtual world version of League of Legends is not a simple copy of the computer version, but a great deal of adaptation.

After all, the game was originally controlled with a mouse and keyboard, but now players are required to 'fight with their bodies', and the way of fighting is completely different."

Seeing people's puzzled expressions, Lin Feng thought for a moment and then said:

“You can think of it as changing from the third-person perspective of League of Legends to the first-person perspective.

However, in this process, the breadth and amount of information of the game screen you can see are far greater than the amount of information seen through the screen, just like the screen you see with your eyes.

It is also worth mentioning that playing the virtual world version of "League of Legends" is much more difficult than the computer version.

Not only do you need to consider the movements of your competitors, you also need to avoid the various skills and attacks released by the enemy, and look around.

During this process, you also need to eliminate enemy soldiers and harvest soul power to strengthen yourself.

It can be said that the complexity has increased by an order of magnitude, but the pleasure has increased by two orders of magnitude.

Because here, you can use the skills of various heroes in the League of Legends and experience the fun of magic battles in the virtual world."

Upon hearing this, people at the scene and in the live broadcast room, whether they liked playing games or not, all became eager to try.

Because this is magic, all kinds of magical skills.

It is such a wonderful thing to be able to use all kinds of magic and special skills in the virtual world.

Therefore, after hearing Lin Feng’s words, even people who didn’t like playing games were somewhat moved.

Many people are ready to try out the virtual world version of League of Legends after they have their brain-computer interface chips implanted. After all, it would be a shame not to experience the magic battles in the virtual world.

Facing their longing expressions, Lin Feng continued with a smile:

"We've just said so much, why don't we let everyone watch the actual combat promotion video."

Hearing this, people's eyes instantly brightened, and then they stared at Lin Feng's projection screen or the live broadcast room.

The projection screen and the live broadcast room behind Lin Feng were also clear and started playing the video directly.

The interface in this video player is somewhat similar to a first-person game.

However, the placement of those boxes is not the same, as they are all located above the viewing angle.

That is, the character name, health bar and blue bar are in the upper left corner, the skill arrangement and cooling time are in the middle, and the mini map is on the far right.

Although this may appear to block your vision, it actually does not, because if you want to see it you must turn your eyes and look up.

If you turn your head and look up, your field of vision will change, and the position of the box will also change, and eventually you will not be able to see it.

Of course, players can also directly block the display of the character status bar, mini-map and even the skill bar.

However, in this case, it is difficult for players to estimate the skill cooldown time, but for many players, the sense of immersion may be higher.

Of course, without further ado, everyone's attention is now focused on the online combat video of the two sides.

At this time, people looked at the icon in the upper left corner of the screen and saw that the player was controlling the famous Ezreal.

The people at the scene were all very excited as they watched the game players controlling Ezreal to continuously release skills.

After all, it's simply too flexible and smooth. The virtual world version of Ezreal is completely different from the computer version of Ezreal.

The virtual world version of Ezreal is exactly the same as in the real world and can perform a variety of flexible evasive movements.

These actions can sometimes actually avoid arrows from the opposing Vayne. Of course, the opposing Vayne can also dodge Ezreal's skills, and the probability of successful dodge is higher.

So the scene at this time has a feeling of a hunter fighting a magician, giving people a sense of tension and excitement.

Of course, even though both sides of the battle were harassing each other, they did not forget to replenish their troops.

During this process, as their levels upgraded, people could see with their own eyes that the two of them acquired more and more skills.

The biggest difference between these upgraded skills and the PC version is that with each level up, the attack range and attack speed will increase.

This also makes it increasingly difficult for enemies to dodge skill damage simply by relying on their flexible bodies, or to dodge arrows that are automatically aimed after upgrades.

What it ultimately brings to people is a sense of tension and excitement that far exceeds the computer version of "League of Legends".

It can be said that in this virtual world version of the "League of Legends" game, no matter you are an ADC or an AD, you must improve your attention to avoid failure.

This naturally gives players a high sense of tension and excitement, while also enhancing their sense of immersion.

Even the people outside the camera couldn't help but sweat for the players in the exciting battle. (End of this chapter)